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Loading .3ds files

Started by April 11, 2001 09:20 PM
2 comments, last by Tornado_ 23 years, 10 months ago
Hi, I''m currently building up a 3d engine in openGL. Now that I succeed in loading a model from a filetype that I created, I would want to load .3ds files (3d studio max files). Can I read those files ? Is the data structures of this type of files is described somewhere? Is there a better solution than using .3ds files ? (like converting them). And I want to use animation keyframes in my engine, then what filetype is the best ? Thanks
hi,

if you want to use .3ds files take a look at :
http://www.chesworth.com/pv/file_format/3dstuff.txt

but i warmly recommend you using .ASE files. This file format is a little bit more readable.

lunasol
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LOL yes, this would need to be more readable

Do you know where I could get info about .ASE files ?

Torn
Nate''s paper should be enough to get you started

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