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Compression with PK1

Started by April 06, 2001 05:03 AM
3 comments, last by barisakin 23 years, 7 months ago
How can I collect my all files in one file (PK1 extension) and compress it and load it on the fly as textures wave file i.e. ? For example GLExess demo... Baris "ßrok£N®" AKIN
Baris "ßrok£N®" AKIN
You could try one of the existing formats, e.g. pk1 from quake, you could alse make up your own format (not to difficult, just requires a good structure), or (and I prefer this one) you could zip your files, and unzip them on load time. The zip file format can be found on http://www.programmersheaven.com
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I have discovered that GLExcess demo uses RAR file to store it''s data. I have also the password!

"I have also the password!"

How in the hell did you pull that off?

Jason
well. if u really want the data for glexcess, there''s a much easier way than to get a password, especially for me



life is unfair, take advantage of it.
UNMB2 - if the link doesn''t work, try clicking it
life is unfair, take advantage of it.UNMB2 - if the link doesn't work, try clicking it :)

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