Maya help needed
I'm working on a group project/animation for a class of mine. We did things kinda backwards and now I'm prepping all of the characters for toon shading rendering. The problem is that my group members (anbd myself) have already done most of the animating.
Does anyone know how I can replace the characters in the animated files with the new render-prepped characters (and retain the animation keyframes and curves), or will my group mates just have to replicate my work in their own individual files? I made no changes to the topology of the characters. I just created face sets for material application and applied the shaders.
laziness is the foundation of efficiency | www.AdrianWalker.info | Adventures in Game Production | @zer0wolf - Twitter
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