All Content
Blogs
Forums
News
Tutorials
Log In
Sign Up
Login
Username / Email
Password
Remember me
Forgot password?
Login
or
Don't have a GameDev.net account?
Sign up
Forgot your password?
Email Address
Reset Password
Please contact us if you have any trouble resetting your password.
Home
Blogs
Forums
News
Portfolios
Projects
Tutorials
16
users logged in
New?
Learn about game development
.
Before posting, review our
community guidelines
.
Support GameDev.net with a monthly
GDNet+ subscription
!
Follow Us
Chat in the
GameDev.net Discord!
Back to NeHe Productions
Advertisement
Halflife BSP
NeHe Productions
Affiliates
Started by
steveharper101
March 30, 2001 11:37 AM
-1
comments, last by
steveharper101
23 years, 7 months ago
steveharper101
Author
122
March 30, 2001 11:37 AM
I have loaded the vertacie from an halflife map file but how do i read the vertacies into opengl isn''t there an offset value like ''faces'' as there is in an ASE file or an 3DS file pleas help Cheers Steve
Cancel
Save
This topic is closed to new replies.
Advertisement
Popular Topics
Samplig shadow maps
Graphics and GPU Programming
poker game
For Beginners
Falloff
Math and Physics
Occluder from AABB, near plane 'fix'?
Graphics and GPU Programming
Composer of 7 months, still feel like a beginner
Music and Sound FX
When you Decide to add BGM to your project...
For Beginners
Advertisement
Recommended Tutorials
Playing MIDIs and WAVs using DirectX
Graphics and GPU Programming
Simple but Effective Collisions Part 1: Radial Collision Handling
Math and Physics
MaPZone Tutorial
Visual Arts
Getting into Games through Education: "Where do I begin?"
Career Development
A step-by-step guide to game localization
Production and Management
Reticulating splines
About GameDev.net
Community Guidelines
Terms of Service
Privacy Policy
Contact Us
Copyright (c) 1999-2024 GameDev.net, LLC
Back to Top