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M:tG AI

Started by March 23, 2007 04:27 PM
20 comments, last by sevensevens 17 years, 7 months ago
Quote: Original post by ToohrVyk
Quote: Original post by InnocuousFox
Quote: Original post by Glak
just let it know what is in the opponents deck. Not the best solution but probably the most workable.
Also known as "cheating" and generally frowned upon by AI developers.


Perhaps someone knowledgeable in DCI rulings could tell us when decklists are public and when they aren't (I know they aren't in Limited formats, but what about Constructed?)
The top 8 competitors in a Pro Tour tournament are provided with one anothers' decklists the evening before the playoffs. Even in an ordinary tournament setting, it's usually possible to guess your opponent's list to within a few cards after two or three turns of play. So as a Magic player, I wouldn't consider it cheating if the AI magically knew what was in my deck.
You can try rolling your own. Take a look at reinforcement learning, its probably your best bet.

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