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I need Cube Mapping help

Started by March 13, 2001 02:47 PM
2 comments, last by NitroGL 23 years, 8 months ago
ok, I can load the 6 cube map textures, but that''s not the problem I''m having. When I set: glTexGeni(GL_S, GL_TEXTURE_GEN_MODE, GL_REFLECTION_MAP_ARB); glTexGeni(GL_T, GL_TEXTURE_GEN_MODE, GL_REFLECTION_MAP_ARB); glTexGeni(GL_R, GL_TEXTURE_GEN_MODE, GL_REFLECTION_MAP_ARB); The test system (my computer) locks solid, and it only locks when I call glTexGeni. Any ideas? -- Celeron2 566@850 128MB RAM ATI Radeon 32MB DDR
Celeron ][ 566 @ 850256MB PC-100 CAS2 RAMDFI PA-61 Mainboard (250MB memory bandwidth sucks, it should be 500MB)ATI Radeon 32MB DDR LEWindows 98SE
Sorry about the double post, I use Internet Explorer, nuff said
Celeron ][ 566 @ 850256MB PC-100 CAS2 RAMDFI PA-61 Mainboard (250MB memory bandwidth sucks, it should be 500MB)ATI Radeon 32MB DDR LEWindows 98SE
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I know that my cubemap code works on the radeon and it looks like yours. Radeon drivers sucks a lot, try different ones ;-) Do you already have the latest ones ?

Tim

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glvelocity.gamedev.net
www.gamedev.net/hosted/glvelocity
Tim--------------------------glvelocity.gamedev.netwww.gamedev.net/hosted/glvelocity
Yeah, the latest Win9x drivers (7089), I''ve emailed ATI Dev support, they said there working on it (they get the same problem).

It''s really odd, because every other program that uses Cube Mapping works fine.
Celeron ][ 566 @ 850256MB PC-100 CAS2 RAMDFI PA-61 Mainboard (250MB memory bandwidth sucks, it should be 500MB)ATI Radeon 32MB DDR LEWindows 98SE

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