If you don't want to learn how to make a game, don't have the money to hire other people to do it, your only recourse for what you've described is to write a novel/book (copyright via Library of Congress; it's a steal at $45!) and then have it become a big smash hit or cult hit to the degree where some game or movie company wants to license or buy the rights from you.
That said, I hope you can do this. I'm all excited for you, since you're inventing a new genre. I'd like to play it. :)
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