data file question
can anoyne give me an example on how the data file is layed out in tutorial 10?
Hello, the data file format is:
NUMPOLLIES 36 // max triangles in the file
// Floor 1 // just desc'' like in c ''//''
-3.0 0.0 -3.0 0.0 6.0 \
-3.0 0.0 3.0 0.0 0.0 ---> First triangle Vertex & tex'' coords
3.0 0.0 3.0 6.0 0.0 /
-3.0 0.0 -3.0 0.0 6.0 \
3.0 0.0 -3.0 6.0 6.0 ---> Second triangle Vertex & tex'' coords
3.0 0.0 3.0 6.0 0.0 /
LINE FORMAT:
(U) (V) // Texture coordinates
0.0 6.0
(X) (Y) (Z)
-3.0 0.0 -3.0 // Vertex Info
so if you know there is 3 vertices for each shape (triangle) so
you know that you need to use GL_TRIANGLES in the glBegin()!.
well, i hope this will be helpful for you!. bye, bye.
NUMPOLLIES 36 // max triangles in the file
// Floor 1 // just desc'' like in c ''//''
-3.0 0.0 -3.0 0.0 6.0 \
-3.0 0.0 3.0 0.0 0.0 ---> First triangle Vertex & tex'' coords
3.0 0.0 3.0 6.0 0.0 /
-3.0 0.0 -3.0 0.0 6.0 \
3.0 0.0 -3.0 6.0 6.0 ---> Second triangle Vertex & tex'' coords
3.0 0.0 3.0 6.0 0.0 /
LINE FORMAT:
(U) (V) // Texture coordinates
0.0 6.0
(X) (Y) (Z)
-3.0 0.0 -3.0 // Vertex Info
so if you know there is 3 vertices for each shape (triangle) so
you know that you need to use GL_TRIANGLES in the glBegin()!.
well, i hope this will be helpful for you!. bye, bye.
orenk2k
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