Skin Mesh "tiny.x" with Maya
Ok i have ms direct 8.0 sdk, i only choose this version for my aplication.
i see the tutorial in skinning mesh example. It tells me that the model from file "tiny x" with animation and texture created using Maya.
how can i create "another 3d animation model" like tiny.x to be played in direct3d even i can modify some animation?
thanx for help.
Modifying the animation will require you to use some content creation software such as Maya. Obviously Maya costs money and if you don't already have it or can't afford to buy it then you might want to look at free alternatives such as Blender.
Creating artwork isn't really related to the DirectX forum so I'm moving this over to 'Visual Arts'.
hth
Jack
Creating artwork isn't really related to the DirectX forum so I'm moving this over to 'Visual Arts'.
hth
Jack
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Jack Hoxley <small>[</small><small> Forum FAQ | Revised FAQ | MVP Profile | Developer Journal ]</small>
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