saving image as bmp or jpg
thanx for that - I have a few questions
Will openil enable me to load and save images as any other images type so if I have an option on the menu, or if I use the file menu save and open choices will it work like this - secondly how do I go about using openil in my application? is it a matter of adding the library and then using the functions as with opengl and will this be possible if I am already using opengl. Thirdly, is loading and saving aspect of openil stable or does it have bugs
thanx
Will openil enable me to load and save images as any other images type so if I have an option on the menu, or if I use the file menu save and open choices will it work like this - secondly how do I go about using openil in my application? is it a matter of adding the library and then using the functions as with opengl and will this be possible if I am already using opengl. Thirdly, is loading and saving aspect of openil stable or does it have bugs
thanx
1) Sure, you can save images in several formats supported by OpenIL.
2) You can use OpenIL alongside OpenGL. In fact, OpenIL was originally designed with OpenGL in mind. Yes, you basically add the libraries to the project, #include the headers, throw in a few function calls, then you have OpenIL support.
3) OpenIL''s loading and saving functions are very stable.
Denton Woods, aka DooMWiz
Open Image Library @ http://www.openil.org .
2) You can use OpenIL alongside OpenGL. In fact, OpenIL was originally designed with OpenGL in mind. Yes, you basically add the libraries to the project, #include the headers, throw in a few function calls, then you have OpenIL support.
3) OpenIL''s loading and saving functions are very stable.
Denton Woods, aka DooMWiz
Open Image Library @ http://www.openil.org .
Denton Woods, aka DooMWizDeveloper's Image Library (DevIL) @ http://www.imagelib.org .
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