Quote: Original post by tsloper
Riya wrote:
>I still have about a year til my I am done with my computer science degree so lots of time to improve and perfect, or about three if I do switch over to fine arts.
You didn't ask a question. But if I may reply to what you said: It would be stupid to quit your current degree track and start from scratch on another. Why not finish the one you're on, then if you want to go to art school, fine, do it.
>What I meant is the recruiting people must get hundreds of demo reels a week,
Assumption #1.
>if each demo reel is five minutes in length
Assumption #2.
>it would be 8.33_ hours for every 100 demo reels, there must be some sort of refining process on who’s demo reel gets viewed
Assumption #3.
>and I want to make sure I don't get cut out in that process :)
Three assumptions, and they're all wrong. Demo reels should be 2-3 minutes. Nobody faced with millions of demo reels (to exaggerate upon your exaggeration) would ever spend more than that - any 5-minute reel would be ejected before it hits the end.
BTW, you still didn't ask a question.
I wasn’t going to comment about it at first, but for someone who assumed I thought this would be a quick and easy process from your post above this one I found it a little insulting you were quick to jump on a chance to point me wrong for assuming, and not in the kindest way either.
But to explain myself,
Point #1: The length of the demo reel I got from figuring I will need to show, modeling (more then one type), texturing, 2d concept art, vehicles, humans, creatures/monsters, lighting, scripting, particle effects, animation (and animation hierarchies to show that it wasn’t just from a plug-in) there is going to be a lot of stuff to cover in it, also I will admit I might have been aiming a little high for the length.
Point#2: Really I don’t think 100-200 people applying for the same position is that unheard of, and if it’s a large expanding company, they might have 2-3 such positions opening. If the game industry is half as hard to get into as people say I don’t think that is to unlikely of a assumption to make.
Point#3: I really don’t get what you find wrong with that statement, its pretty common knowledge (at least what I was taught in my PR class) that most companies will briefly glance at a resume and decide if its worth their time to really look at it, or if its just another under qualified person applying for a job with them.