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header file

Started by March 05, 2001 04:56 AM
3 comments, last by baldurk 23 years, 11 months ago
I''ve made this header file with useful stuff in it. like #define same(s1, s2) strcmp(s1, s2) == 0 and other stuff, like NeHes glprint() and buildfont()... so all u need to do is #include the header file, then put buildfont() in Initgl() and stuff like that. NEone want it? baldurkarlsson
where is your header file? it''s a good idea to share those useful stuff! it will be great that everybody act like this!!
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If I get a little more enthusiasm () then I''ll post it to my web site, along with how to move all the unchanged funtions like initgl() to this header file. I find it useful as it means I only need to have DrawGLscene(), winMain() and my own functions in my .cpp file. But some people might not like it so I will have a #define to disable/enable it. So if I get 10 replies that aren''t me then I''ll post it. Theres not much point in uploading it for one person. I could mail it to u, lunasol. If ure on ICQ then I''m 93799989 and my mail is slartibartfast1@icscotland.net.

baldurkarlsson
Hey dude, I''d also be interested in seeing that, you can e-mail it to me at danielc@dlcmm.com or on icq @ 24485943 .

Thanks dude...



Cyberdrek
Headhunter Soft
A division of DLC Multimedia
[Cyberdrek | ]
Hi,

I''m interested too.

Luke

Lukerd@lineone.net
"To err is human, to really mess up requires a computer"

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