Quote: Original post by WitchLord
Do you have access to Linux on a PPC machine? I'm guessing the assembly routines have to be different for Linux and Mac OS X, at least slightly, due to different ABIs.
Right now, no I don't. I may try getting either FC5 or FC6 when it is released installed on my MacMini. I'm hoping the bootcamp CD will boot and run on a PPC so that I can use the file system resizing utility on there so I don't have to reinstall everything on the Mini (not a fun thing to look forward to unfortunately). Though I have a feeling from reading through the ABI for Mac OS X that it is more how the architecture (PPC) does calling and that it would be the same calling conventions for Linux PPC as well. I'll have to do some more research.
Quote:
Anyway, I'm happy you have the patience to really look into this. It's really appreciated.
No problem. It gets it so I can use the scripting engine in the game that I'm porting (which will have some income, so consider that the game is funding the work on angelscript). And it betters angelscript overall. As you saw from my website I'm a big supporter of Open Source software and have contributed to a LOT of projects out there. And this will get Code::Blocks working on the PPC too:-D I still need to get around to playing with that on my Linux box. Ahh the search for a good IDE. Haven't seen on of those in a LONG time.