All Content
Blogs
Forums
News
Tutorials
Log In
Sign Up
Login
Username / Email
Password
Remember me
Forgot password?
Login
or
Don't have a GameDev.net account?
Sign up
Forgot your password?
Email Address
Reset Password
Please contact us if you have any trouble resetting your password.
Home
Blogs
Forums
News
Portfolios
Projects
Tutorials
25
users logged in
Proud partner of GDC 2025
New?
Learn about game development
.
Before posting, review our
community guidelines
.
Support GameDev.net with a monthly
GDNet+ subscription
!
Follow Us
Chat in the
GameDev.net Discord!
Back to Everything Unix
Advertisement
How to compile some files into a lib and how to use?
Everything Unix
Technical
Started by
Robinhood
August 29, 2006 06:51 AM
0
comments, last by
dave
18 years, 4 months ago
Robinhood
Author
122
August 29, 2006 06:51 AM
How to compile some files into a lib and how to use? Hope someone give me some guides.
Cancel
Save
dave
2,188
August 29, 2006 06:52 AM
Assuming you are using gcc, look
here
.
Dave
Cancel
Save
This topic is closed to new replies.
Advertisement
Popular Topics
Does it matter how many vertex buffers you have in a scene?
Graphics and GPU Programming
sorting algorithm
For Beginners
drawing lines in SDL
For Beginners
Cubemap Sampling Artifacts
Graphics and GPU Programming
Game engine architecture. Are cameras considered a tool or scene object?
General and Gameplay Programming
OpenGL path tracer in C++
Math and Physics
Advertisement
Recommended Tutorials
Cadenza Interactive
Interviews
Interview with Garage Games
Interviews
New York Comic Con 08
Event Coverage
2008 Austin GDC Coverage Part 1
Event Coverage
App Hub - content catalog
Graphics and GPU Programming
Advertisement
Reticulating splines
About GameDev.net
Community Guidelines
Terms of Service
Privacy Policy
Contact Us
Copyright (c) 1999-2025 GameDev.net, LLC
Back to Top