Action Choreography
Hello. For a long time I've been very interested in being an action choreographer (cinematic martial arts), but does anyone here know how one could even become one? How do they present the ideas to the filmaker (or as the case may be here, the game cinematic diretor) ? I know that even the best filmakers still get others to choreograph action scenes. Does an action choreographer need to be knowledgeable in filmaking? I'm not sure if this is the right place for this thread, but I couldn't think of a better place for it really.
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Original post by Jashan
Hello. For a long time I've been very interested in being an action choreographer (cinematic martial arts), but does anyone here know how one could even become one? How do they present the ideas to the filmaker (or as the case may be here, the game cinematic diretor) ? I know that even the best filmakers still get others to choreograph action scenes. Does an action choreographer need to be knowledgeable in filmaking?
I'm not sure if this is the right place for this thread, but I couldn't think of a better place for it really.
the lounge would be a better place for this sort of topic since thew lounge is for anything other than games.
-------------------------Only a fool claims himself an expert
If you are in Canada, try looking at Joe Eigo, Team Ryoko to Zero Gravity, they are extreme martial artist who do stunts for movies.
Ah, hmm that might be a good idea.. but I'm actually more interested in doing action choreography for video games.
Generally it pays to have some sort of experience. If you want to do action choreography for a martial arts game you want to have a martial arts background. If you want to do action choreography for a military game, it pays to have military experience. If you're wanting to get into a decent sized and reputable developer you'll need some sort of experience either actually doing what you're wanting to choreograph are simply having had done it before. Look at some indie projects and get involved in them to try and get some experience under your belt.
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Hm yeah that makes sense. I started Tae Kwon Do when I was 12 and have learned other styles such as Isshinryu Karate and some Wing Chun. I've always wanted to learn Pa Qua but unfortunately it's not a very common style to take and it's hard to find a school. So would I just need to make a short video of people doing my choreography? The thing about that is I couldn't do everything I would want to do since well.. I don't have wires, and video game characters can do certain things more easily. For game cinematic choreography, would one need to tape the fight in real life before putting into the game?
Would drawing simple pictures of the movements be enough to show off my work?
The groups are doing stunts for movies, games. etc (perhaps their masters are doing the choreography). To be the designer, I think you need to chalk up some good experience in choreography for film. Yes you need to be aware of camera angles, how to make the move look good etc.
Current movies choreography are pathetic. If you can, try finding Jet Li "Fong Sai Yuk" and "Wong Fei Hong" to see how the moves are choreographed.
Alternatively design some moves, get an animator friend to animate them or find a mocap studio get it rendered.
Current movies choreography are pathetic. If you can, try finding Jet Li "Fong Sai Yuk" and "Wong Fei Hong" to see how the moves are choreographed.
Alternatively design some moves, get an animator friend to animate them or find a mocap studio get it rendered.
hehe, yes I know a lot of action choreography in movies isn't good :P I have watched a lot of great wuxia films with great choreography though (I love Yuen Wo Ping). I suppose I could get a camera or borrow one from a friend and get my friends to perform my choreography (most of them are black belts in martial arts)
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