blender materials
I am screwing around with materials in blender. and I noticed that when I do a material it does the whole object in the material...I am wondering how can I put a certain material only on one face of my object and a different material on the rest of my object. I haven't seen this explained in a any tutorials I have found either. thanks in advance.
There are probably better forums for this question, but...
1. Open Blender and start the simple cube project.
2. Go into edit mode and the editing panel (F9)
3. In the Link and Material panel hit new under material. Material 2 is now selected.
4. Go to shade panel (F5) and next to MA: Material there is a number 2, hit this and make the material single user.
5. Go to face select mode and choose a couple faces, and then go back to the Link and Material panel and choose assign. Hit tab to clear the assignment, and choose reselect will now select all faces in that material that you just assigned.
6. Clear the selection again by hitting tab. When you go to mat 1 by hitting left on the mark next to where it says 2 Mat 2, it will then select material 1, and hitting select will show all the faces in material 1.
Make sure to make the materials single user or changes will overwrite all the faces in the mesh object.
1. Open Blender and start the simple cube project.
2. Go into edit mode and the editing panel (F9)
3. In the Link and Material panel hit new under material. Material 2 is now selected.
4. Go to shade panel (F5) and next to MA: Material there is a number 2, hit this and make the material single user.
5. Go to face select mode and choose a couple faces, and then go back to the Link and Material panel and choose assign. Hit tab to clear the assignment, and choose reselect will now select all faces in that material that you just assigned.
6. Clear the selection again by hitting tab. When you go to mat 1 by hitting left on the mark next to where it says 2 Mat 2, it will then select material 1, and hitting select will show all the faces in material 1.
Make sure to make the materials single user or changes will overwrite all the faces in the mesh object.
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