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Selectively fullscreen blackscreens

Started by February 23, 2001 06:59 AM
0 comments, last by enozay 23 years, 9 months ago
I''m not sure exactly when in my code this problem cropped up because I don''t test the app in fullscreen all that often, but I''m wondering if anyone else has experienced the same... Windowed mode works fine! Everything appears, with the text from my little font engine on top. When I set it to fullscreen though, it''s all black except for the text, which is the only thing to appear. Of course, it''s also the only thing done with an ortho projection. No scissoring anywhere. I tried using NeHe''s CreateGLWindow() function in place of my window object and exactly the same thing happened. What other info is required here? :/ Help?
Aaah. Stupid me.

To make a long story short, the message WM_SIZE may be sent to a window''s callback function when a new windowed window is created, but not when a fullscreen window''s made. What a waste of time.

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