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Best way to specify portals and cells in 3DS Max?

Started by August 12, 2006 07:42 PM
-1 comments, last by krum 18 years, 6 months ago
I'm working on a portal culling system for a game engine. One of the things that has come up is what are the best ways for level designers to use 3DSMax to specify the cells and portals in an indoor scene. Any thoughts on this would be appriciated.

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