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OS X - XCode project file

Started by May 30, 2006 07:30 AM
13 comments, last by WitchLord 18 years, 5 months ago
:/ I would use the SVN version of I could, but I can't afford to have my development stopped by new undiscovered bugs. I don't have enough time as it is.
Andreas:
Sure, I'll mail it to you. Doing some last test with it to make sure it works. Unfortunately I can't test the i386 version (however soon I can, getting my new iMac this weekend :-D) yet. The libraries are being placed in sdk/angelscript/lib/build I hope that's ok :-)

Cheers,
Jeff

PS, It would be cool if you could place the Apple Universal Binary logo on the website ;-)

EDIT: Please note that the XCode project file is for the latest repos. It requires the latest version of XCode (2.3).
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Thanks stygeo!

Don't worry about making sure it works on i386. If it works on PPC it's a step along the right way. :)

Also, you'll have to forgive me, because the PPC code in the reposity is not working. I received it by mistake from Manu, and I added it to the repository without confirming if it worked with him before. He is working on the PPC port, but I'm not sure how far he's gotten nor when he might finish it. I do know that he's working with the GameCube though, so it might not even work on Mac OS X. It shouldn't be too much difference between the GameCube and Mac OS X though, if they're using the same CPU architecture.

I may be getting myself an Intel Mac Mini as well. [smile] But that deal is on hold until I can visit Sweden, since the Mac Mini is so damn expensive here in Brazil.

Where can I find the Apple Universal Binary logo?

Just out of curiousity, is XCode a free development IDE?

Regards,
Andreas

AngelCode.com - game development and more - Reference DB - game developer references
AngelScript - free scripting library - BMFont - free bitmap font generator - Tower - free puzzle game

Hi,

Quote: Original post by WitchLord
I do know that he's working with the GameCube though, so it might not even work on Mac OS X. It shouldn't be too much difference between the GameCube and Mac OS X though, if they're using the same CPU architecture.


Until now I didn't have much luck using native calls on the OS X PPC. But I didn't try it to extensively since I'm quite happy with the generic mode for the first. So maybe it is my fault.

Quote: Original post by WitchLord
Where can I find the Apple Universal Binary logo?


You can find the logo and the license agreement here:
http://developer.apple.com/softwarelicensing/agreements/maclogo.html


Quote: Original post by WitchLord
Just out of curiousity, is XCode a free development IDE?


Yes, it's free. Apple bundles XCode and all the other development tools for OS X with every new Mac.

Bye,
Martin

Thanks for the link Martin. I'll check out the license agreement to see if it applies to AngelScript as well.

Mac seems to have very great support for developers and the end-users as well. It amazes me that the Mac isn't even more popular than it is. Of course, the price probably has a lot to do with that.

Regards,
Andreas

AngelCode.com - game development and more - Reference DB - game developer references
AngelScript - free scripting library - BMFont - free bitmap font generator - Tower - free puzzle game

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