blending
i recently download the nehe''s opengl tutorials and found that the graphics in lesson17 ( which print text using texture ) is not quite right. The text didn''t become transparent and i can still see the black background. When i change the blending function to GL_ONE_MINUS_SRC_ALPHA, it work right ! Is it a hardware / software problem ?
My display card is nVidia Riva 128zx
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