Collision with world (Polygons)?
Hello, can someone give me some examples, like the nehe tut'' , i need Examples of how to check for collision with polygons in my 3d world. how? or where?
> Thanks <
orenk2k
3D collision detection is not for the faint of heart. It is complex mathematicly. NeHe''s just bounds you inside the level. Check out 3D Engine Design by David Eberly and mr-gamemaker.com''s tut on collision detection.
InFerN0
Not all who wander are lost...
InFerN0
Not all who wander are lost...
InFerN0Not all who wander are lost...
Hi,
I''ve a detection collision who works with the NeHe tuts.
Wanna interessted ? Send me a mail.
========================
Leyder Dylan
Site : http://slug-production.ibelgique.com
E-Mail : dylan.leyder@ibelgique.com
I''ve a detection collision who works with the NeHe tuts.
Wanna interessted ? Send me a mail.
========================
Leyder Dylan
Site : http://slug-production.ibelgique.com
E-Mail : dylan.leyder@ibelgique.com
========================Leyder Dylan (dylan.leyder@slug-production.be.tf http://users.skynet.be/fa550206/Slug-Production/Index.htm/
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