Loading 3DS Files
I want to load a 3DS model with textures using OpenGL. What are my options? Anyone out there have code that does this?? The last thing I want to do is code a loader from scratch. Is there a different 3D format that would be better to use with OpenGL programs? Any help appreciated, thanks.
Marcus
There is some doc out ther about the file format, however thay are a bit skechy abut the textueing, (I think it is in anot file) any way it is not really that hard to make a loder I did it in about 2 -3 h and I am not that grat a programer(gemorty and texture cord only) but the other opting that you may want to look into is t program called 3d explorer (or somthing like that) it will convert a 3ds in to ogl C code. I did not like that since I do not know what model I am loading till runtime so codeing a loder was my bets bet, even the I evently swhid format to .lwo and .md3 any way good luck.
Try our toolkit, Tachyon, it loads .3ds files into an OpenGL scene.
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Visit Particle Stream Studios - Home of Europa, Tachyon and winSkin
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Visit Particle Stream Studios - Home of Europa, Tachyon and winSkin
---Visit InterfaceFX - Home of Europa, Tachyon and winSkin
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