OpenGL question
This may be stupid. I''m new.
Say I have an array of vertices and an array of indices for triangles as well as an array of normals. How would I render my object in OpenGL?
I have tried glDrawElements but that doesn''t work with the normals. I''m not sure what to do.
Oh and I don''t want to draw the triangles seperately, I want them to be smoothly shaded together.
Thanks,
GG
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