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Original post by Raghar
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Original post by Way Walker
And I'm the opposite: I'd rather pay a little less for the game and view ads.
Some of us don't have the money to "live the dream" (or are lacking money because we "live the dream" elsewhere in our life).
What if there were a free/cheaper version with ads but you could pay to have them removed, like Opera used to do?
The problem is you'd offer them a finger, they'd bite off your arm and head, so you can't complain.
I don't see any evidence this is true. Sure, there's be games where every image displays the some company's logo (such games already exist on product related websites, but I'll take those as beside the point). You could say that this trend is apparent from, for example websites. However, professional looking websites tend not to have overly many ads (e.g. gamedev.net). For software, I think Opera is an ok example, even though they removed their ads (not profitable? I don't know).
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If you think about TV, it's a streaming media. I hope computer games will not be streaming media. Thus TV model is largely unusable on games.
Perhaps you don't consider online games to be computer games? MMORPGs are probably one of the greatest opportunities for ads in games. Of course, we can't have commercials like TV (unless it replaces loading screens?), but that doesn't mean there aren't other options.
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Because of properties of advertising systems, prices of games would stabilise on 40 - 60 $ /unit at release, and you'd see adds to some long gone company for far longer you'd like.
A few reasons I don't think this'll be a problem:
1) Considering the nationwide distribution of games, advertisements are probably going to be for national companies, which tend to stick around for a while.
2) If the company is still maintaining the game, they can update ads along with patches and added content.
3) By the time the company is gone and the game no longer maintained, you're probably playing an old game, at which point the old ads can increase the nostalgia value.