Advertisement

Good Ole Days

Started by February 16, 2006 04:09 PM
13 comments, last by TemporalFlux 18 years, 11 months ago
Games just aren't what they used to be anymore... How come no one can design games nowadays? These days, people get away with making games with pretty graphics and no depth or gameplay. What's with all this fancy-shmancy stuff like color, and these new pixel monitor gizmos. Geez, what a gimmick. In my day, games were done correctly. Sure, tic-tac-toe took up a file cabinet of punch-cards, and the 'display units' burned out every 30 seconds, but man was it fun playing that game (and changing the bulbs). It was all about gameplay, with no vac... what do you kids call 'em nowadays? Oh yeah, CPU cycles wasted on graphics. Of any kind. Yep... those were the good old days, before all this fancy stuff like Pong and Space Invaders. Is it just me, or was playing Guess the Number much more fun on the ENIAC than the latest no-gameplay-all-graphics Defender II...
"Quality games for quality people." - Company Motto
Don't know about you, but I like modern games, too.
Advertisement
Quote:
Original post by NecroMage
Games just aren't what they used to be anymore... How come no one can design games nowadays? These days, people get away with making games with pretty graphics and no depth or gameplay. What's with all this fancy-shmancy stuff like color, and these new pixel monitor gizmos. Geez, what a gimmick.

In my day, games were done correctly. Sure, tic-tac-toe took up a file cabinet of punch-cards, and the 'display units' burned out every 30 seconds, but man was it fun playing that game (and changing the bulbs). It was all about gameplay, with no vac... what do you kids call 'em nowadays? Oh yeah, CPU cycles wasted on graphics. Of any kind. Yep... those were the good old days, before all this fancy stuff like Pong and Space Invaders.

Is it just me, or was playing Guess the Number much more fun on the ENIAC than the latest no-gameplay-all-graphics Defender II...


You getting tired of the "good ole days" threads, too?

For what it's worth, I find more fun in a 52 card deck (54 w/ jokers) than I do in most video games; it's just most of my friends don't like cards. Of course, most my friends just don't like "games", aside from maybe those "party games" like Catchphrase, Cranium, and that sort of thing.
It is clear that human intelligence has progressed in leaps and bounds since the days of our ancestors, who, never knowing the joy of a photorealistic FPS, played such mundane games as "chess" and "go."

[Edited by - abstractimmersion on February 16, 2006 7:15:14 PM]
Playing games on an electronic computer? Hah! I remember playing guess-a-number on the old Babbage engines!
"Think you Disco Duck, think!" Professor Farnsworth
if I played tic-tac-toe for two days straight, I'd become a master and be praised by all
but I wouldn't be proud because anyone could achive my level in little time

if I played counter-strike for two days straight, I'd still be a n00b and get headshot everytime
but when I'd become a CS master, I'll have deserved the praise for all the time I put into it

not only the graphics have changed...gameplay has evolved
that's why old timers can't stand new games...they're looking for the simplicity they've been playing games with, but the games are getting complex
Advertisement
I think that's more because there weren't as many competitive multiplayer games then, and you didn't have the internet to find competition.
besides, let's take a game like, oh, super mario 3. You have the d-pad and 2 buttons to control your character. That's simple.

But, p the stages require an increasing amount of player knowledge as to how to manipulate mario to do more and more complex things. That's complicated.

I don't think super mario 3 is really simpler, in those terms, than something like single-player Doom 2.

THe thing about CS is you aren't trying to beat "the game," you're trying to beat each other. And of course, skills and tactics evolve through direct competition.

so you think it'd take you 2 days to master tic-tac-toe?
Quote:
Original post by abstractimmersion
so you think it'd take you 2 days to master tic-tac-toe?
You're right, 2 days is a generous overestimation.
mario 3 has the same complexity than doom 2...they're quite in the same era of video games too...
but I still think that in matters of complexity and possibilities when playing the game,
CS > Doom > Pong > Tic-Tac-Toe > (fill in spot for a 5 pts bonus)

if it's not the increase of complexity, what else then can make someone love say, Asteroids but not the lastest Gradius game

haha and thinking about me playing tic-tac-toe for 48 hours without sleeping makes me laugh

This topic is closed to new replies.

Advertisement