First post in the VA Forum, take it easy on me :P...I know this probably belongs in a different webforum altogether, but I trust the Gamedev.net crowd :) I'm modelling a Boeing 737 NG (700/800/900) in Cinema 4D. This is a rough model (it's my first time modelling a plane), so it doesn't exactly look production perfect. However, I'm having a lot of trouble even getting a rough approximation of a nose cone and tail cone. I'm using Loft NURBS for the fuselage/wings/stabilizers. Pics:
![Boeing 737 Nose](http://img148.imageshack.us/img148/4258/737nose8xd.jpg)
![Boeing 737 Tail](http://img156.imageshack.us/img156/4563/737tail7lx.jpg)
Thanks for any help you can give! Aviosity