Mobile Game distribution
Hey guys.
I was wandering if anyone can help me with this...
i need to create a web sitie that can distribute games for mobile handsets. So, anyone can enter the site, select a dgame, download it and we'll charge from their "service". How can we do it?
Thanks.
February 09, 2006 09:28 AM
For the technical stuff, you can read this thread:
http://www.gamedev.net/community/forums/topic.asp?topic_id=349791
It's a matter of asking your customer to plug in your web page through their WAP browser, log in, select a handset, select language, download the game, select payment method, enter your credit card number, date of expiration, set the name on the card, wait for a notification through SMS, download the SMS containing the game key, install the game with the key, and then finally run the game. The mechanics of selling is a well-oiled machine; many vendors out there can sell you ready-made e-commerce web server front-ends, even with WAP-friendly pages.
The hard part is getting customers to your web site and convince them it's worth while for them having to go through all the data input and processing steps.
http://www.gamedev.net/community/forums/topic.asp?topic_id=349791
It's a matter of asking your customer to plug in your web page through their WAP browser, log in, select a handset, select language, download the game, select payment method, enter your credit card number, date of expiration, set the name on the card, wait for a notification through SMS, download the SMS containing the game key, install the game with the key, and then finally run the game. The mechanics of selling is a well-oiled machine; many vendors out there can sell you ready-made e-commerce web server front-ends, even with WAP-friendly pages.
The hard part is getting customers to your web site and convince them it's worth while for them having to go through all the data input and processing steps.
This topic is closed to new replies.
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