Skeletal animation in ms3d files.
I was basically wondering if ANYONE out there knows how to code it so that you can import skeletal animations from a milkshape 3d file.
I "think" brett ( who made the ms3d loading tutorial with nehe ) is going to make one on skeletal animations, but I''m guessing that''s not really priority to him, so I''m asking anyone else that might know.
I hope someone can help me out with this.
Thanx in advance.
~Cobra~
"Build a man a fire, and he will be warm for a day. Set a man on fire, and he will have warmth for the rest of his life"
Hi
Work on that very thing, i will be starting on Monday night, hopefully i can have something running quite soon after that.
Are you working on skeletal code or are you interested in a tutorial ?? If you are coding you could post any info and or questions to this topic and i will do the same. Hopefully there will be soon working code on this topic some time next week!!
anyway good luck with the coding!
3DG
PS I will be starting afresh, and will not be using the Tutorial for file loading. I don’t like binary files when a text version is available. It looks like the loading will be a piece of cake. But rendering the skeletal animations will need some math. It ain't fun if it is not a challenge!!
3DG 2
Edited by - 3DG on January 13, 2001 7:14:52 PM
Work on that very thing, i will be starting on Monday night, hopefully i can have something running quite soon after that.
Are you working on skeletal code or are you interested in a tutorial ?? If you are coding you could post any info and or questions to this topic and i will do the same. Hopefully there will be soon working code on this topic some time next week!!
anyway good luck with the coding!
3DG
PS I will be starting afresh, and will not be using the Tutorial for file loading. I don’t like binary files when a text version is available. It looks like the loading will be a piece of cake. But rendering the skeletal animations will need some math. It ain't fun if it is not a challenge!!
3DG 2
Edited by - 3DG on January 13, 2001 7:14:52 PM
I''m also going to look into this, i''ll let you know what i figure out.
it's all about a good time!AOLIM name: -LOKAPUJA-
Hi guys,
Sorry about the delay on skeletal animation. The only thing holding me up is this stupid bug relating to floating point inaccuracy which occasionally breaks the animation (it works fine under debug mode).
If anyone would like to help out, grab a copy of PortaLib3D, which includes the skeletal animation code, and see if you can fix it - it seems to be the Matrix multiplication at fault.
Even if you can''t help, this should be a god start for using the animations, just no explanatory part yet
Unfortunately, it is low priority at the moment. I have a real job to do, a house move, and a server move for my homepage. But, unfortunately my girlfriend has gone away for a couple of weeks, so I guess I''ll have more time to work on it now. Lucky for you, unlucky for me!
~~~
Cheers!
Brett Porter
PortaLib3D : A portable 3D game/demo libary for OpenGL
Sorry about the delay on skeletal animation. The only thing holding me up is this stupid bug relating to floating point inaccuracy which occasionally breaks the animation (it works fine under debug mode).
If anyone would like to help out, grab a copy of PortaLib3D, which includes the skeletal animation code, and see if you can fix it - it seems to be the Matrix multiplication at fault.
Even if you can''t help, this should be a god start for using the animations, just no explanatory part yet
Unfortunately, it is low priority at the moment. I have a real job to do, a house move, and a server move for my homepage. But, unfortunately my girlfriend has gone away for a couple of weeks, so I guess I''ll have more time to work on it now. Lucky for you, unlucky for me!
~~~
Cheers!
Brett Porter
PortaLib3D : A portable 3D game/demo libary for OpenGL
~~~Cheers!Brett PorterPortaLib3D : A portable 3D game/demo libary for OpenGLCommunity Service Announcement: Read How to ask questions the smart way before posting!
Hi all
Hay Brett thanks for the info. I will take a look. I have just about finished the MilkShape 3D ASCII file loader just a couple of things to brush up. The Display code is started and should be finished quite soon next time i get soon time thursday/friday. Then onto animation should be nice !!
3DG
Hay Brett thanks for the info. I will take a look. I have just about finished the MilkShape 3D ASCII file loader just a couple of things to brush up. The Display code is started and should be finished quite soon next time i get soon time thursday/friday. Then onto animation should be nice !!
3DG
Hi im pritty new to 3d coding, ive been making a openGL 3d game for about 8months now, and been learning opengl for about a year.
Im getting pritty good now, and know enough. But im realy stuck on skeletal animation, as ive never encountered it before!
If you could help me, by like sending me some code, or links that would be great.
Contact me throught email or icq!
thanks,
mja!
ICQ-> 95539717
MAIL-> mja_today@hotmail.com
Im getting pritty good now, and know enough. But im realy stuck on skeletal animation, as ive never encountered it before!
If you could help me, by like sending me some code, or links that would be great.
Contact me throught email or icq!
thanks,
mja!
ICQ-> 95539717
MAIL-> mja_today@hotmail.com
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