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Packed Textures

Started by January 04, 2001 02:40 PM
0 comments, last by Big-Felt 23 years, 10 months ago
I was wondering, how do I pack my textures in the exe file? I tried using resources, but they are it''s not the same as the auxDIB or something. Is there a better way? Do I make a new resource?
Hi


I Have not done this myself but, this is a description of how to fit them on the end of the exe at www.flipcode.com just do a search take a look at using a pak file or a zip or rar file as well.


3DG

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