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how many people dose it take to make a good game (core team)

Started by November 29, 2005 09:09 AM
9 comments, last by Obscure 18 years, 11 months ago
Quote: Original post by Eric kim
Quote: Original post by Obscure
2. Unless you are working full time on the project you will need a bigger team than the commercal games have because each memeber will be spending less time per week working on it.

Um,. I've seen a very nice flashy racing game demo by a guy who worked by himself
for 2 years and he says he spent few hours(not sure if he said several hours) a week.
If he's experiences then it *might be possible *if he works on the top layer of the game development.

There is a huge difference between a flashy demo and a finished engine.
Dan Marchant - Business Development Consultant
www.obscure.co.uk

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