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Armatures in Blender.

Started by November 09, 2005 03:28 AM
-1 comments, last by Richy2k 19 years, 3 months ago
I've just started to try connecting up bones to models i've made, but not having a lot of luck getting them to, erm, work correctly. Does anyone here have any tips for assigning meshes to armatures, what is the best way to do it? Another question I have, what is the correct way to actually create a skeleton, I am far from understanding exactly how to piece them together, directions they go, so on, I'm new to animation, so bear with me.
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