Armatures in Blender.
I've just started to try connecting up bones to models i've made, but not having a lot of luck getting them to, erm, work correctly. Does anyone here have any tips for assigning meshes to armatures, what is the best way to do it? Another question I have, what is the correct way to actually create a skeleton, I am far from understanding exactly how to piece them together, directions they go, so on, I'm new to animation, so bear with me.
Adventures of a Pro & Hobby Games Programmer - http://neilo-gd.blogspot.com/Twitter - http://twitter.com/neilogd
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