Problems with MacOs GLUT and GL
I have Metroworks Codewarrior and I have downloaded the OpenGL SDk, where do I put the SDK?
Do I have to add .h files which i have #included to the project?
Thanx beforehand
/SEbastian Jensen
-=Moogle=-
You have two choices. You can either copy the libaries and headers to the appropriate place in your Metrowerks CodeWarrior:MacOS Support:Universal folder, or you can put it anywhere you want, and then just make sure you add the location to your system class path for any OpenGL project.
The former is easier because you only have to do it once.
The former is easier because you only have to do it once.
This topic is closed to new replies.
Advertisement
Popular Topics
Advertisement