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OpenGL Menus, overlap screen

Started by September 29, 2005 05:34 PM
0 comments, last by GameDev.net 19 years, 5 months ago
I was looking for some samples of during a main menu or options menu well a game is running in the background. I know most of the time programmers usually dim the game and display the menu on top. How do you put boxes that appear to be attached to the screen. Usually games are done in 3d, but when the game shows what gun you have or how much life you have left it will be 2d on top of the 3d. Thanks for your help.

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