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Truth

Started by September 17, 2005 10:58 AM
4 comments, last by johnhattan 19 years, 4 months ago
It is current day. A S.W.A.T squad is sent to what appears to be a distress call from a resident in the rural areas of Nevada (which is, rural). Our character, James Ascroft , apparently, he has suffered a loss and has split off from his faith (which is Christian, of course) The distress call is real; an extraterrestrial is at the scene, and is trying to make contact. But when Ascroft thinks God really has no purpose, he is wrong. The 'aliens' are not what there appear to be, and their message is 'there are no gods, you are gods.' And then what appeared to be the saving of humanity is the damnnation of it, really (pun intended, the word was used Biblically) The aliens are demons, and when the government, and all other citizens dissuade him, he is only left with his loyal squad. Then comes the question: What is the Truth? (this is only meant for speculation; please post acordingly)
That's pretty cool, I like it. So, um, what is the truth?
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that is the mystery. what is the point to life?
Sounds like that old "aliens are demons in disguise" shtick that hucksters like Bob Larson pimp from time to time.

Silly it is, and truth it ain't.

(my byline from the Gamedev Collection series, which I co-edited) John Hattan has been working steadily in the casual game-space since the TRS-80 days and professionally since 1990. After seeing his small-format games turned down for what turned out to be Tandy's last PC release, he took them independent, eventually releasing them as several discount game-packs through a couple of publishers. The packs are actually still available on store-shelves, although you'll need a keen eye to find them nowadays. He continues to work in the casual game-space as an independent developer, largely working on games in Flash for his website, The Code Zone (www.thecodezone.com). His current scheme is to distribute his games virally on various web-portals and widget platforms. In addition, John writes weekly product reviews and blogs (over ten years old) for www.gamedev.net from his home office where he lives with his wife and daughter in their home in the woods near Lake Grapevine in Texas.

well you can believe whatever you want to. this is speculative thought.
Check out some evangelical authors. You'' find a couple who actually belive that it's true.

I'm not trying to pick apart your idea. I'm just trying to figure out how to make it into a game.

(my byline from the Gamedev Collection series, which I co-edited) John Hattan has been working steadily in the casual game-space since the TRS-80 days and professionally since 1990. After seeing his small-format games turned down for what turned out to be Tandy's last PC release, he took them independent, eventually releasing them as several discount game-packs through a couple of publishers. The packs are actually still available on store-shelves, although you'll need a keen eye to find them nowadays. He continues to work in the casual game-space as an independent developer, largely working on games in Flash for his website, The Code Zone (www.thecodezone.com). His current scheme is to distribute his games virally on various web-portals and widget platforms. In addition, John writes weekly product reviews and blogs (over ten years old) for www.gamedev.net from his home office where he lives with his wife and daughter in their home in the woods near Lake Grapevine in Texas.

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