Quote:Original post by templewulf Consider how Shaolin monks can demonstrate resistance to pain and damage. A lot of it has to do with spreading out force & toughening up areas likely to be used. I thought it might be plausible (in the sci-fi sense) to have guns be less powerful than punches if magic were to be revived. If you could take a bullet by spreading out the force, it'd make some kind of sense. |
Well, I wouldn't exactly call it spreading out force, but rather creating a greater force to counter it. The base concept of martial arts is to use your body as a weapon, which all of us knows. Based on this fundamental idea, to freely achieve it, one must first have full control of their body, down to almost every muscle. When you can freely control the flexing of individual muscles, you can actually achieve quite a few things. Based on biology, the average human muscle exerts about 40% or less of its full potential strength at any given time, this is because the human skeletal system can't take the 100% possible, but that doesn't mean it can't be done for short instances. Flexing is just constraction, which, with enough force, can harden the muscle area enough to withstand sudden impacts (countering an incoming force with an equivalent or greater outward force. You probably can't stop bullets, but you sure can keep them from going deep enough to cause major damage, possibly. So, same would go for other sharp or blunt objects.
edit: Sorry, I think I went out on a tangent.....just ignore me....
Truthfully, I don't think any fighting game ever came close to being realistic, just because they need to be "games" first, and then realistically, like last.