Problems with Dynamic Textures
I seem to have problems with dynamic textures when exporting on 3ds max to .3ds format. The texture is displayed but not the alpha layer (transparency). Yet, in the 3ds max render the transparency is displayed. My question is, is there a specific way of setting up the materials for the alpha layer to be displayed on the export (.3ds). Thank You
This topic is closed to new replies.
Advertisement
Popular Topics
Advertisement
Recommended Tutorials
Advertisement