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A text MUD that I think game designers should play/look at

Started by August 24, 2005 11:03 PM
14 comments, last by EdR 19 years, 5 months ago
Screenshots of my upcoming online text game:

http://www.epicpermana.com/affects.PNG
http://www.epicpermana.com/combat.PNG
http://www.epicpermana.com/combat2.PNG
http://www.epicpermana.com/minimap.PNG
http://www.epicpermana.com/lumberjack.png
Looks interesting, Grem. I've never played a MUD for more than two days before I got sick of it. The text all looks the same after a while, and no one ever uses the right contrasts, so it strains my eyes. (I understand many people have this problem. Many people, including myself, aren't comfortable reading from a monitor.) I don't really care how complex/fascinating/realistic/creative the mechanics are if they aren't presented in a way that I can easily process. That's why graphical games so rapidly consumed the market, and why companies are cranking out video cards that put your CPU to shame. I'd rather read a good, solid book than play any text-based game on my computer.

GDNet+. It's only $5 a month. You know you want it.

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Wow, Grem! That looks stunning! I especially like combat2.png! That looks great!
On the subject of Mud, does anyone know whatever happened to DeviantMud? That used to be my favourite game.
I have extremely detailed and unique ideas for major projects, anyone interested in advanced programming, server setup (I have about five gigs of webspace at my disposal) and multimedia design should E-mail me at Fatimus@Gmail.com
Quote:
The text all looks the same after a while, and no one ever uses the right contrasts, so it strains my eyes.


One of the nice things about Gemstone IV's new FE is the text has various different highlights for different things as well as completely customizeable text colors and highlights. Makes it less difficult to read and something I think all designers of MUDs should consider.
- My $0.02
Quote:
Original post by Drethon
Quote:
The text all looks the same after a while, and no one ever uses the right contrasts, so it strains my eyes.


One of the nice things about Gemstone IV's new FE is the text has various different highlights for different things as well as completely customizeable text colors and highlights. Makes it less difficult to read and something I think all designers of MUDs should consider.



Been doing it for years. ;)
http://edropple.com

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