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Puzzle Game Idea?

Started by August 10, 2005 11:53 AM
10 comments, last by ZMaster 19 years, 5 months ago
Here's a game i wrote, originally for the Ti-82. I ported it to PC and added some stuff. Its pretty simple and basic. Its called Squanda

Personally, Id love to see this developed for Gameboy Advance, but i really havent got the time to learn how to use the dev kits. (by the way, if anyone here wants to get a second job and send me the money, PM me)

Its a tile shifting game thats sort of like a flat rubix cube. the goal is to recreate the levels solution shape by moving only rows or columns of blocks.

Anyways, its not something im serious about getting rich off, so if you want to make it, go for it. The algorithms are pretty easy to figure out, and I remmeber most of how i built the game, so if you choose to use this as your basis, I can help you with psuedo code if you need it.
Im losing the popularity contest. $rating --;
Hey. Sorry, I have been absent for a few days now.
Nevertheless, I worked on the game and finally got something up and running. It's a Lumines clone but I don't know how much of the original Lumines you will find in my game, because I never played the original one :-) (No copyrighted material has been used).

You can download a NERO Image here (2.5 MB).
Simply burn the image with Nero Burning ROM to a CD-R and boot your Dreamcast with it.
Currently I have only one Level implemented but there are certainly more to come!

Feel free to try and give feedback!

Thank you,
ZMaster

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