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Original post by Risujin
The one thing I hated most about Unreal Tournament 2003/4 was the goddamn graphics. No its not that they were ugly, and the lag wasnt even that bad. But you couldnt see the bad guys! Yes, they blend into the freaking background! No such thing in Doom (except the transluscent bull-pig demons .. but uh thats on purpose [smile]), blocky brightly colored sprites pop out of the background and practically beg you to shoot them.
I agree on this point wholeheartedly.
And since it's not worth creating a thread over, How can you even call it a grenade launcher when I can throw a grenade farther and at a greater velocity in real life? I understand the ratio between player and projectile speed is what it is for a reason, but ****!!