Camera
What''s the best way to go about setting a path for a camera to follow? I have this house and I want to make the camera go across an open field and "zoom in" and then move around it a bit and then move back in. Do I have to program all of these points in myself, or is there a form of mathematics that can do it for me/I program?
Thanks a bunch!
-SkyFire
P.S. Expect a demo from me sometime soon in the future
I do real things with imaginary numbers
Use splines to follow a smooth camera path.
You can find code in the Code Archive @ glVelocity (Bezier Curve Class)
You can find code in the Code Archive @ glVelocity (Bezier Curve Class)
This topic is closed to new replies.
Advertisement
Popular Topics
Advertisement