as he was "tired" of it. This was at a time when concepts and art, etc,
were booming. When he left, the staff did not die, however, we all had a
slight different perspective on how TXC would continue. So, there was a
split in the staff. We made an agreement on how to seperate the
storyline. Also, the name was split with a subtitle. Ours, is The
Xenology Crisis: The Nelindrian Plight. The others have not decided on a
name yet.
The reason for this message is that because of the split, TXC:NP is in
need of some staff members. Our most urgent would be a client programmer
(we already have a very good server programmer) that programs in
prefferably VB and has a lot of experience. We also really need a 3d
artist, that can render and animate character sprites.
These are not paid positions, however, we are treating TXC:NP as sort of
an internship program. When you are done with your "work" for us, you
will recieve an official letter of completion and recommendation. We
hope that we can lift many wannabe game designers up to actually become
one.
For more information on TXC:NP, go to http://txc.angen.net. If you are
interested in a position with TXC:NP, read the help wanted section on
the site, or email me at twmurphy@custom.net.
TXC:NP will be joining Realms of Kaos (www.realmsofkaos.com) into a
semi-merger into a gaming company, that the programmer Lance, and I will
be founding. But, more info on that later :P
- Thomas Murphy, Director TXC:NP