GLUT crashes when exiting
Hi!
This is no major problem, but annoying afterall.
I just started to look into GLUT a little, and made a very simple Win32 console application using VC++ 6 + GLUT. The app does nothing else but draw a triangle on the screen.
The problem is, that when i exit the application - it crashes. I use exit(0); to stop it. My display adapter is Matrox g400 DH. Is this a common problem, or has anyone got ideas on this?
Your help is appreciated.
''''2+2=5 for extremely large values of 2.''''
- Fovster
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