Does my character fit the role?
Quote: Original post by DakeDesu
1) In my game, if you get into the story line, you learn that all the characters in the game a characters living in cyber world. Their origins are from various interactive multimedia.... Could this possibly make every body in the game a robot?
In my book, they're software, which is AI, not robots. Robots require a body. However, if the game takes place entirely in a virtual world, a character may be portrayed as a robot within the world, even if its meta-self is just code somewhere.
Quote: 2) The Title character, a ninja, if you follow the plot is Jewish..... Can a character be both Jewish and a Ninja
Jewishness is an ethnicity or a faith. Ninjaness is an occpation or a skillset. They are not mutually exclusive.
Quote: 3) One of the bad guys in my game is a corrupt sprite . He is missing important code, and continues to live by feasting on the living. Could I call the characters based on Corrupt GI Guy (GI Radd2 and GI R-bot2) Zombies?
Possibly, but not just because they eat "living" sprites. If it requires critical thinking skills to equate a character with a zombie, I wouldn't count it. If it looks and acts like a zombie, I'd count it.
Quote: 4) My main character is a robot--he just looks like somebody wearing psuedofuturistic clothing. Could I put it off as him being like the enemy robot from Terminator II (I believe his name was T1000)? Or is liquid silver robots a bad thing?
Sure.
Quote: Original post by DakeDesuNo, I don't think so - not if they act like 'people' (see Tron).
1) In my game, if you get into the story line, you learn that all the characters in the game a characters living in cyber world. Their origins are from various interactive multimedia. IE: They come from games. Some from ROMS. Others from ISOs. Heck even in the comic my Title Character to this game, even stars in a flash game. They are all fragments of computer programming that have become full computer programs in themselves. Could this possibly make every body in the game a robot?
Quote:No, that's fine.
2) The Title character, a ninja, if you follow the plot is Jewish. Now, some people might have a problem with this... is it a real problem? Can a character be both Jewish and a Ninja (I seriously doubt it, but then...)
Quote:Possibly. Does he still have higher brain functions, or is he just driven by the smell of 'fresh code'?
3) One of the bad guys in my game is a corrupt sprite . He is missing important code, and continues to live by feasting on the living. Not so much like a vampyre as Corrupt GI Guy mainly goes for the code of the sprite. Which the code is like the brain of the sprite... and Zombies eat brains right? There is even one scene in my game where GI Guy (currently fused with a character that went into obscurity in the comic) is consuming an NPC. Could I call the characters based on Corrupt GI Guy (GI Radd2 and GI R-bot2) Zombies?
Quote: 4) My main character is a robot--er--even in the game he is from, but I am trying to do a sprite that fits either 40x32 or 48x32. I have decided for "use of technology" for my entry to limit itself to the GBA technology so that a greater portion of the game can be ported to GBA later (so far in this contest nobody has presented a GBA emulator that has a license we can use). I also want to keep the characters similar to the characters in the comic I am basing it off of. So I won't be making many 64x64 sprites, except for cinematic stuff.We won't just be going on graphics - presumably the fact that he's a robot will be significant in other ways, referred to in the story and by other characters, etc etc? If so you don't have much to worry about.
However when I tried to sprite Guybot, , he just looks like somebody wearing psuedofuturistic clothing. Could I put it off as him being like the enemy robot from Terminator II (I believe his name was T1000)? Or is liquid silver robots a bad thing?
Richard "Superpig" Fine - saving pigs from untimely fates - Microsoft DirectX MVP 2006/2007/2008/2009
"Shaders are not meant to do everything. Of course you can try to use it for everything, but it's like playing football using cabbage." - MickeyMouse
Re: my characters.
1 and 2 seem to be answered nicely. With number 3 and 4...
3) Well, he doesn't go with the John Romero style of Zombie. He doesn't go with the Voodoo style of Zombie (voodoo zombies being where zombies originated, and to become a voodoo zombie, one is normally pricked by a poison needle, inwhich they "die" for a short period of time, and wake up. This type of people currently are taking residence in many African Psych wards). The character follows a sort of thing like the Zombie Pirate LeChuck... except Corrupt GI Guy still requires the code of the living to continue.
Perhaps in game I need to show this more.
4) Well, his lines are more meant to follow the sorts of things Guybrush Threepwood would say (his name _is_ Guybot 3wood), either Guybrush or Captain Jack Sparrow... haven't decided yet. However neither of those are very pirate or robot like. But both are considered to be atleast pirates. (Yes, Guybot 3wood is meant to be both a Pirate and a Robot)... is Guybrush Threepwood style dialog okay for a pirate? What about Captain Jack Sparrow? Is my character required to talk like I am writting his game using an ergonomical pirate keyboard? (I know somebody has been waiting to show that picture since the contest started)
Anyways I look forward to responses to this post, as well as others who may use this thread to ask similar questions about characters.
Quote: Original post by DakeDesu
4) Well, his lines are more meant to follow the sorts of things Guybrush Threepwood would say (his name _is_ Guybot 3wood), either Guybrush or Captain Jack Sparrow... haven't decided yet. However neither of those are very pirate or robot like. But both are considered to be atleast pirates. (Yes, Guybot 3wood is meant to be both a Pirate and a Robot)... is Guybrush Threepwood style dialog okay for a pirate? What about Captain Jack Sparrow? Is my character required to talk like I am writting his game using an ergonomical pirate keyboard? (I know somebody has been waiting to show that picture since the contest started)
Provided someone would come away from the game with the impression that he was a [wannabe] pirate, it'll be OK. He doesn't need to talk with a salty air but making his piratical nature a part of the storyline or dialogue might be a good idea (i.e. have him/people talk about him being a pirate or wanting to be a pirate).
Richard "Superpig" Fine - saving pigs from untimely fates - Microsoft DirectX MVP 2006/2007/2008/2009
"Shaders are not meant to do everything. Of course you can try to use it for everything, but it's like playing football using cabbage." - MickeyMouse
At least, that's how I unsderstand it.
Essentially, he's a kick ass monkey with an eyepatch and a parrot who says 'yarr' alot... the stereo typical pirate stuff.
However, he is a unique pirate because he is also a skilled ninja.
So, essentially, he's a monkey pirate that can kick ass.
Is this ok?
Richard "Superpig" Fine - saving pigs from untimely fates - Microsoft DirectX MVP 2006/2007/2008/2009
"Shaders are not meant to do everything. Of course you can try to use it for everything, but it's like playing football using cabbage." - MickeyMouse