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Why cant the devs make a good skill-based game

Started by June 14, 2005 01:46 AM
10 comments, last by superpig 19 years, 8 months ago
Quote:
Original post by Hawkins8
If I got 5M to burn, i'd rather risk for a UO clone than an EQ clone. Especially when EQ2 and WoW have already drawn almost all the EQ fans, why not just burn your 5mil targeting on the UO fanbase. That's my question to the devs. lol.


Because EQ2 and WoW managed to draw the EQ fans, so if you copy them you might be able to do it too?

Richard "Superpig" Fine - saving pigs from untimely fates - Microsoft DirectX MVP 2006/2007/2008/2009
"Shaders are not meant to do everything. Of course you can try to use it for everything, but it's like playing football using cabbage." - MickeyMouse

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