Quote: Original post by superpig
Sure, but I never meant to suggest that the feedback you'd get would be perfectly-formed nuggets of game design genious that you could just drop into your game.
Of course not-a bit of an extreme-wouldn't you say?
Quote: Original post by superpig
Also, bear in mind that we don't make games for game designers - we make them for consumers. As such asking consumers what they do and do not find fun is probably sensible. [smile]
Indeed. Although many do not know what they want. Reading articles and conversing with others making games/other designers would be far more benificial I'd imagine.