Need feedback on this "gui"
hello guys ! i've been working on this for few days, and i cant find something that satisfy me :/ what do you think of what ive done so far? http://max.cat.free.fr/test.png http://max.cat.free.fr/test2.png // same as above but 10% transparent http://max.cat.free.fr/test3.png // 20% http://max.cat.free.fr/test4.png // 20% + a font color different i welcome critisms :) if you got any advises ... thx edit : what do you think : is the 100% opaq window better than one with low transparency ? [Edited by - Ey-Lord on May 17, 2005 5:23:22 PM]
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Original post by Ey-Lord
i welcome critisms :) if you got any adives ...
I don't have any criticisms, that looks pretty damned good if you ask me.
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edit : what do you think : is the 100% opaq window better than one with low transparency ?
Yes, you don't get the interference from the tree in the background. You get that on the lower transparencies, so I prefer the more opaque window.
I like the transparency, but I'd consider using white text for readability.
The graphics are gorgeous -- are you actually doing a game in that style?
The graphics are gorgeous -- are you actually doing a game in that style?
"Sweet, peaceful eyelash spiders! Live in love by the ocean of my eyes!" - Jennifer Diane Reitz
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Original post by Ey-Lord
http://max.cat.free.fr/test.png
http://max.cat.free.fr/test2.png // same as above but 10% transparent
http://max.cat.free.fr/test3.png // 20%
http://max.cat.free.fr/test4.png // 20% + a font color different
Clicky McClickerson.
I really like two and three, I think if you made the transparency adjustable then the perfect middle could be found for each person. If you don't want to do that, then I think about 15% transparency would be awesome.
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Original post by Logodae
I like the transparency, but I'd consider using white text for readability.
I agree. I think the 20% looks great, and the white (or perhaps #CCCCCC) text would be easier to read. Also the red type might be more readable as a red tint like #FFCCCC. I really like the combination of blues you've chosen for the window and the frame.
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I concur with most others: 20% with white text would be superb.
Looks really nice.
Looks really nice.
You'r right, ill let the user choose the transprency he like ! its the best thing to do :)
thx for all your answers :)
and for the red color, it was just here to test my script system , yes its too bright :) but i wanted to be sure that i could use as many color as i wanted :)
Lastly for the text color, ill try some more soon , but i've try white, and its not so great :)
thx again
thx for all your answers :)
and for the red color, it was just here to test my script system , yes its too bright :) but i wanted to be sure that i could use as many color as i wanted :)
Lastly for the text color, ill try some more soon , but i've try white, and its not so great :)
thx again
aaaaaah...Secret of Mana... Reminds me of afternoons lost and gone playing this game instead of studying my maths, back in the days... Oh well, I'm gonna unearth my old SNES...
Yours faithfully, Nicolas FOURNIALS
Instead of white text, maybe something near-white, but still with a blue tint? Like around #CCCCFF or so.
Looks great!
Looks great!
- Devan::Voyage Games:: ::My Personal Blog:: ::Embedding the DirectX SampleFramework Into a UserControl::
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