So, if the general cenus is that the WORLD moves around,
are there any tutorials that show the other way -> how the CAMERA moves around?
I know they are the same thing sorta -> camera right == world moves left ....
just curious, becuase i find it easier thinking on terms of the CAMERA moves, the world remains still.
Just me (and i''m blond)
-PK-
Can't move the camera???
So stick to those terms of knowledge ![](smile.gif)
If it''s easier, why try to make it complex?
The other question you asked about the tutorials on how to keep the world still with the camera moving, can be answered with a small amount of time & a short look at what was being said above.
-Wav
![](smile.gif)
If it''s easier, why try to make it complex?
The other question you asked about the tutorials on how to keep the world still with the camera moving, can be answered with a small amount of time & a short look at what was being said above.
-Wav
November 22, 2000 01:18 PM
quote:
Original post by Pure Krome
So, if the general cenus is that the WORLD moves around,
are there any tutorials that show the other way -> how the CAMERA moves around?
I know they are the same thing sorta -> camera right == world moves left ....
just curious, becuase i find it easier thinking on terms of the CAMERA moves, the world remains still.
Just me (and i''m blond)
-PK-
Just a thought.
I agree with you we can do things another way.
But the camara stays at point (0,0,0) might make the matrix calculation
much faster.(a guess actually).
Regards.
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