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"initialisation failed" message with ATI Rage Pro

Started by November 14, 2000 06:46 AM
7 comments, last by Keermalec 24 years ago
At home NeHe's executables and those I compile from his tutorials work fine with my GeForce. At work, only his own executables work. Those I compile myself give me an "initialisation failed" message and refuse to work. Is there something wrong with my Rage Pro card, or could it be my MSVC++ 6 installation? Thanks for any tips. Edited by - Keermalec on 11/14/00 7:06:10 AM
i don''t know if it''s msvc, but check the ati website and make sure you have the latest driver for your card. they tend to take their sweet ol'' time putting out new drivers.
~Gumpus P. Maximus~
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I don''t think its the driver(s). Like I said, the executable provided by NeHe does work, its only the one I compile that does not. I used GLSetup just to make sure (btw that thing took about 10 minutes at 128K to download all the necessary stuff for my ATI Rage Pro...) but the problme persists.
it might be that the code is linked to a bitmap say in data/bitmap.bmp and the program can''t open the bitmap because it don''t exist....thats the only cause of a problem when I get that msg...

Hope you get it fixed

Alan

IF YA SMELL... WHAT THE BEZZ IS COOKIN''''

Just to say that you are not alone, some exes from the halloweenchallenge and the nehe cd and oher stuff doesn''t work on my pc, and it''s a rage pro too

btw, nehe put somewhere on his page an ati fix (scroll trough the news)

hope i helped

u wouldnt understand a german quote :)
Actually the ATI fix had to do with the ATI Rage Pro not restoring the video mode after full screen! This is added in the Lesson 29 code. See lesson 29 for more detailes!
The only place in any of the nehe code that I''m aware of that it displays the message "Initialazation failed" is if the InitGL function returns false. And the only way I know this will return fail is if it can''t load a texture. If I knew exactly which tutorial you were haveing problems with I might be able to tell more.
My current best guess is that the aux lib is haveing a problem? Try one of the first tutorials that dosn''t have any textures and see what happens!

l8r,
avian
http://tannara.2y.net/
------------------------------Piggies, I need more piggies![pig][pig][pig][pig][pig][pig]------------------------------Do not invoke the wrath of the Irken elite. [flaming]
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I am really ashamed here. It works now and it seems I was simply trying to run it from the wrong directory. As you said, Bezzant and AvianRR, it was the path to the textures which was not right.

I''m sorry to have wasted your time with this but hopefully it''ll help some other newbe with the same problem. Solution: copy the DATA folder to the DEBUG or RELEASE folder before running the prog...duh!
Initialization failed usually means that it can''t load textures or other files--you have to place the executables so that they are in the same folder as your ''data'' folder the reason they aren''t running is because msvc compiles to a ''debug'' folder in which the ''data'' folder is not present.

At least I think that''s what it is.



Open mouth, insert foot
Whoops didn''t read the last post by Keermalec!



Open mouth, insert foot

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