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Crossing over/ makefiles... wtf?

Started by April 20, 2005 11:21 AM
13 comments, last by Leffe 19 years, 10 months ago
There are other make variants, for instance qmake from trolltech. Qmake works on linux as well as on windows and also may create a makefile from a visual studio project and vice versa.

Or you may want to use Ant from apache.
http://ant.apache.org/
This tool is cross-platform and does not have those quirks that make has.
NAnt is like Ant, but for/using .NET. I haven't used Ant, but NAnt sure is nice (but slow).

Quote:
Original post by Aly
but in SCons there is no need.


And neither is there in GNU make.
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Thanks for the help everybody! This has helped me out quite a bit. Makefiles aren't so bad. Will take a little getting used to, but it works. And again, thanks for the help on the autoload for my fat32 file system.
HxRender | Cornerstone SDL TutorialsCurrently picking on: Hedos, Programmer One
Quote:
Original post by Leffe
...

And neither is there in GNU make.


Interesting, I guess for small stuff GNU make and SCons both do a pretty good job. From my experience with autotools I would say that SCons is a much nicer system. Just to complete my example here's what a GNU Makefile would look like:

OBJS = Xinterface.o universe.o backprop.o main.oLIBS = -lX11 -lmmain: $(OBJS)  g++ -o main $(OBJS) $(LIBS)clean:  rm -rf *.o main


I'm not sure if there's a way for GNU make to automatically figure out which compiler to use or to automatically generate a clean target. In any case I don't think you'll have a problem with make.
Quote:
Original post by Aly
OBJS = Xinterface.o universe.o backprop.o main.oLIBS = -lX11 -lmmain: $(OBJS)  g++ -o main $(OBJS) $(LIBS)clean:  rm -rf *.o main


I'm not sure if there's a way for GNU make to automatically figure out which compiler to use or to automatically generate a clean target. In any case I don't think you'll have a problem with make.


As far as I know there is no way of generating clean rules, that's the thing I like the most about SCons. This example however, could be shortened and improved a little :)

OBJS = Xinterface.o universe.o backprop.o main.oLDFLAGS = -lX11 -lm # Used when linkingEXE = main$(EXE): $(OBJS)clean:  $(RM) $(OBJS) $(EXE)


OK, it's probably as long, but now you only have to change things at one place.

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