Quote:
Original post by Rain Dog
Is it possible to do what arbken needs in 1.10?
Of course it is possible ! That's one of the main reason that made me choose AngelScript when I have choosen a script engine.
But the pointer discussion is over now.
Quote:
Original post by WitchLord
You could do it by registering a type that holds a pointer to a char array, and then pass that type by value to the MessageBox function.
But I don't recommend doing it like this because it wouldn't be safe.
This is an interesting answer. I will investigate this way soon.
Today is
Velo'V opening day, the project I am working on for month now and that is driven (kiosk where you rent a bike) by AngelScript. This is not a game, this is real life !
I'd like inhere (even if it's not the right place) to THANK'S WithcLord for the so good AngelScript including support that he does on it.
Some facts on Velo'V kiosk :
- AngelScript 1.10
- script with more than 14000 lines
- event driven including socket, printer, specifique hardware
- kiosk is 24/24 7/7 (AngelScript is stable)
Best Regards,
AbrKen.